How to get camel divisions hoi4. after NSB and in single player, you can pretty much copy historical division designs and get good results. How to get camel divisions hoi4

 
after NSB and in single player, you can pretty much copy historical division designs and get good resultsHow to get camel divisions hoi4  slightly over 100% reliability])

I did not get nuked. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. Turkey (or Türkiye) is a minor country in Eurasia, mainly on the Anatolian peninsula in Western Asia with a smaller portion on the Balkan peninsula (Eastern Thrace) in Southeast Europe. You need to put your troops into the fight, but suffer few enough losses that they can advance to the higher experiences. However I made the mistake of converting ALL my infantry divisions to this setup lmao. HOI4 has generic units, which more or less are modelled after Western style units. If you can't afford to put motorised infantry in them use cavalry to begin with then slowly change to motorised later. Bop left icon. Mobile division. This achievement, I. Nop, it happens when you have many puppets. This achievement, I think, will remain the one that got away. 15 tanks 5 motorized or 12 tanks, 5 motorized, 2 motorized artillery/SPGs are generally considered the best 40w tank divisions. Coordinate with friendly counter-intelligence units for counter-sabotage operations. Go to hoi4 r/hoi4 • by. You can stack more 20 width divisions in a province, but 40 width are stronger. 41 votes, 10 comments. ago. They are part of the Japanese focus tree. 50th artillery with one camelry division and military police. I personally try to encircle as much as I can, and sometimes I get to pocket 100s of divisions, if you manage to get just 50% of these division's equipment, you would probably get ~40k infantry equipment as every division has around 1000 of them. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. The stacking penalty for having too many divisions in combat is -2% per division over the stacking limit. So 13. Give them support AA, support Artillery and armored recon. When designing a division, you need to first consider the combat. They are infantry battalions that are faster than regular infantry at the cost of support equipment. A unit with 100 soft attack against a unit with 100 defense is 100 blocked rolls. g. Screenshot 1: Shows all the exiled countries with their respective manpower available and legitimacy Screenshot 2 and 3: Shows me trying to train French. r/hoi4 • I have 1,861 hours in this game and I JUST learned you could directly order troops to support an attack by selecting them and ctrl right-clicking the battle bubble. 85% of the Soviet armoured vehicle park on 1. In conjunction slam 8 40width tank divisions with cas into the tile just in land using the divisions you just to open the combat width to get as many of your tanks in the battle as possible. 2. These divisions were very different so this is only one possible example which consists of the. ) Germany. 1 Hardness 1. I heard when you annex a country you get their division templates. 6 (By Blood Alone) Not Ironman Compatible. 45/1. Countries like the USSR and USA will be able to crank out memey numbers of divisions but due to their large buildup before the war their early war recruits and production will. Africa, one way to do it is to have fast divisions, and trucks are cheap anyway especially if OP. Best. Twelve on each side to hold lines. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. The width grows if you attack from multiple provinces. Mod with historical divisions, realistic unit sizes (including "division slice"), accurate relative unit values and recruitable percentages. 362K subscribers in the hoi4 community. 4 organization, which is too low for a tank division. You need Army Experience to change your template. Combat width is an unideal number. Unless you’ve already won you won’t have the oil to support many mech divisions, and you won’t have the factories to produce so much mech. CAS damage is still very influential over the outcomes of battle. Point #2: Scale cost changes to divisions so the AI can't spam them. Each division has a division template. V)" (for special purpose) was added. You could use factors of 80 like 26. mountain = "light gray background with ". l2ddit. Units that are garrisoned can have an army size of 72. Yes and no. If the total combat width of units on a tile in battle is higher than that battle's combat width, the excess units can not fight. While I 100% agree with you, I gotta say that this could become a bit OP, especially right now. You should already have camels unlocked as Britain from the beginning. they all give XP towards cavalry leader, but only cavalry and camelry. As many tanks as you need for the armor bonus. Then, you can recruit SS units in your decisions tab. The game should automatically equip your units with the most up to date tank design. Add AA as a support company or as a line battalion. r/hoi4. It’s SP so you can push any front with 9/3 infantry with AA and basic tanks as long as you have enough CAS and air superiority. You get the the allied powers gets the choice to ask the sociers to start the Yalta Confrance and then the soviets have the choice to have it or not. In my last playthrough, pre-NSB USA, I believe I had 24x 40W modern armor-amtrac2 and 48x 40W modern armor-mech3 by the time I turn against the Allies. So basically you hit guard mode and clicked on a region and your troops moved on there and the game allowed him to have 72 to guard the area. The AI will not take the decision. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. large divisions, the following test was performed. . ago. ; Most Commands require Country Specific Tags which you can find by entering. Division Designer: T's. I can't seem to make any progress though. Armies are composed of divisions, which is the smallest unit a player can directly control. • 2 yr. 57% of Soviet POWs captured by Germany died. While relatively simple in design, they. But you also got to look out for deficits if you're facing a longer war for e. 20ws are more defensive. Just to get a perspective: In WW2 the US fielded 6 marine divisions and 5 airborne divisions. Land warfare is warfare on land. A place to share content, ask questions and/or talk about the grand strategy game…Put the majority of your cavalry and the camel core around Arabia. This is fine and dandy for divisions you want to have a lot of, but marines and amphibious vehicles are special forces so you want to maximize the bang for the buck. HoI4 uses tokens called "divisions" moving over fields called "states". That division steamrolled them though . 2. Any spearhead order breakthroughs will get bogged down when they go in between supply hubs. • Display novel defense in depth with lines of retreat based on perpendicular fallback lines. Your organization is what keeps your divisions fighting and when it breaks, your divisions will stop fighting. And it will be a lot slower and use far more fuel- both of which have strategic implications. Ergo, 4 divisions can fight effectively from one province to another. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. coffeemm8 Sep 23, 2020 @ 3:31am. Well put together: Our guide to Hearts of Iron 4 division templates You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. If you’re a little behind, don’t sweat it. The British fielded 1 marine division and 2 airborne divisions in total. Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. r/hoi4. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. You get events to release 4 puppets and can raise colloboration or release for the others. The more piercing the enemy has, the more armor you need. Update, you can create a new division template when in division designer by clicking on the drop down menu to slecect which unit to edit then clicking create new template. Put the rest on light tanks. array ( [battalions [indx % 41] for indx in solution]) return np. For base game, it's locked to the UK only I believe if you have no DLC, for other nations though, iirc, Turkey can get them if they go Ottoman. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. If you use 20 MOT, you can use the factories you'd normally use to make all those arty to make trucks instead, allowing you to motorize your whole army and run circles around everything you find. Your 4 mountaineers should go to the Yemeni border. if you get 5 xp, start replacing the infantry battalion to artillery battalion on your duplicate division you made at the very. 12. Building templates such that an even amount of templates can fit into the combat means that you are making. All that said, heavy tanks are monstrous and their presence will be a major pain + micro burden in 15/5 type configurations since only other HT or Heavy TD can pierce that with normal means. You might need to wait. I did the two achievements you mention with UK, but in 2. Aim for between 30-40 org for an well balanced tank division. you can get them by puppeting japan after japan does '"bicycle battalion" focus. • 4 yr. They dont get much experience from Naval Invasions. 2. Combat width was then redesigned 2 DLCs ago, which makes 20 width as standard, no longer necessary. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. . On this menu there is the special forces icon above where all the divisions are displayed. Sprint_ca • 3 yr. Hoi4masteR16. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police. Not sure. By using these templates you will be dominate on the battlefield in Hearts of Iron IV. Nop, it happens when you have many puppets. Are there bicycle batallions? That is, can you create a new division with one? Play as Japan, you can join Axis right from the start and naval invade France in early 1937, then rush focus to get bicycle battalions. So if you want to micro a division designed to counter tanks use your own tanks. if you got 3 machine techs you get 9% inf breakthrough and 15% inf defence, effectively. I have played the GWR mod several times before as Germany but I always lose cause my Division templates suck, any suggestions. 1 / 17. By: Legendarymarvin. Stuff2511 • 6 yr. ago. This is a quick Infantry Guide made after By Blood Alone DLC. If I think I want my divisions to be setup a certain way, I should be able to do it. The tanks force the original breakthrough, the bicycles follow up. Same if you have a cavalry adviser for your country. so I know what’s on the battlefield without a necessity to check templates many times. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. You can generate army experience during peacetime by having your armies exercise and/or appointing one of the "theorists" that provide army XP to your cabinet. Console Commands in HOI4 are mostly used for the following 4 reasons which are Modifying, Customization, Cheating, and Debugging/Testing. Land doctrine. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. Stick these guys wherever you are likely to see naval invasions or paratroopers. Most of the time I’m doing achievement hunting on Ironman so just looking to get their factories under my belt. 1. ago. ago Camels are not good offensive units. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. I didnt invade arabia with them I left them in the UK and used my regular army. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. Then it’s a matter of allocating a large portion of your mils to your tanks. r5: im not getting the achievement and i dont know why. Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. Soviet Union. A place to share content, ask questions and/or talk about the grand strategy game… Put the majority of your cavalry and the camel core around Arabia. Quantity is not as important as quality. Look in your division templates or. • 3 yr. 40 widths are usually better for attacking, but COs of smaller units are less overwhelmed shuffling everyone around or something, 40 widths tend to get. The easiest way to get units from your puppet is to ask for them nicely. Division help in Great War redux mod. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. If you puppet-annex I think you get a copy of their division tenplates as well. KILL DIVISIONS. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. Your template for example is supposed to be an offensive division. I would hold the port and maybe the factories, which together are worth about three divisions. g. That said, (1) 40w is more effective than (4) 10w. 3 inf + eng/art kind of gets the division over some thresholds to just not roll over an die when it actually. It's a major mechanic of the divisions. You want defense and entrenchment, but they don't need much else. 5 MP/HP and 24. And if you still need more, air sup and CAS. This is technically the most efficient for creating factories and much faster. Or, you can click the duplicate button and modify that template. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. You can click on the division designer button, and you can switch through your templates by clicking a button near the top and there's a create button at the top of the list, and it will give you an empty division template. Just a small, cheap inf divisions with maybe one line arty. Also launch pinning attacks whenever possible to prevent the enemy from reinforcing the battle. 9K votes, 120 comments. We multiply 100 by 0. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. I was fighting against 70 divisions, with my 10. I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. So France, UK, Saudis. ago. The Non-aligned branch has this focus to get rid of the blackshirts, I think the only other way is to fight a civil war and get the Anti-Fascist Civil War Branch. You always wanna keep producing divisions as a major country. I know the otto's can get camel units through their focus tree For RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock camelry divisions. In your case, either 4 divisions will join the battle and then suffer a big penalty to stats, or only 3 divisions will be able to join, also making your side weaker. This thread is archived. I played as fascist UK. Land units. The AI can't coordinate with other puppets 😪. There is a mod that prevent your puppets from automatically giving you divisions. 380K subscribers in the hoi4 community. The investment in 2900 defense is useless. 6 Inf equip produced per day and 0. Here is how to successfully naval invade in HOI4: Select one of your armies and press the Naval Invasion Order button (anchor icon with an arrow). If u r playing a major and still not getting it then go in settings and audio and there should be an option saying voices. ago. Afaik it’s only for majors. Hearts of Iron 4 Unit Cheat Code List. You should very rarely use battle order execution, maybe for when you are just sweeping the leftover forces. 4) If you find production of support equipment to be burdensome or decide later you want 40 width divisions I have learned playing UK (I pretty much have to do this due to early industry and Army XP constraints) that converting your 5/3/1 divisions to 12/5/1 simply requires doubling your rifle and artillery production and losing about 30 points. This works because the equation for division piercing and armor is 0. This is fine and dandy for divisions you want to have a lot of, but marines and amphibious vehicles are special forces so you want to maximize the bang for the buck. If we assume that my division templates are the following:Panzer-Division: 4xMedium Tanks. For tank divisions, just aim for about 20 org, tank/motorized ratio can vary based on land doctrines. 15. Left-click on the province where you want your troops to leave from. Either way with Naval Invasion on walking to Paris France was also gone. ago • Edited 3 yr. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. You know, because the divisions dont know how best to utilise this additional artillery battery they. The difference is the enemy's 70 divisions were comrosed of just a couple of. You can also puppet the Netherlands, and copy their bicycle template as (e. This is not concerning. 375/1. g. Stats are not perfect but it still works perfectly + it's easy to mass produce/no production micro on MT/MTD. In addition, do not merely drive back the enemy when you forced them to retreat. Breakthrough icon. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. To add modified equipment: Create a equipment variant. The arab states might be starting with camel units, though haven't checked. Does Turkey not get them? I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. So you want 80 total width of divisions per tile, preferably up to 120 width. #didyouknow #hoi4 #heartsofiron4 Bicycle Divisions in Hearts of Iron 4 (HOI4) must be one of the most obscure things you can build in the whole game. The number of divisions that can be deployed is 1 division for every 20 active divisions (rounded down, so with 19 or fewer no Volunteers can be sent). 4 Armored Templates 1. I think because the garrison units were foot infantry, not mobile infantry, the game disbanded all the division manpower EXCEPT for the engineers - and same as any unit which suffers sudden catastrophic loses, the experience level of the divisions went through the roof. Template suggestions for these would be helpful too, but I find navy much less confusing right now. ago. This habit also spreads to. I personally rarely use AA as an actual batallion in my division designs anyway. theres a focus on the ottomans side i forget the name but its on the way leftYour main assault division should be 6 units of motorized infantry and 6 units of motorized artillery. You cannot assign a frontline, or it will cancel the garrison order and thus take you back down to 24 divisions. Cons of large divisions - Very low ORG per combat width. Stellaris Technology IDs. The most common layout for infantry divisions is 7 infantry battalions and 2 artillery battalions - this gives you a width of 20 exactly, making optimal use of the common maximum width of 80. I want to try and use cavalry in my campaigns during war in the frontlines for attacking and advancing in enemy territory. 2. 1. 1. Camel divisions in HOI4? Just how OP are they? Check out the full video here: • So They Gave EGYP. These are my panzer divisions, expecially for German Reich. They all do pretty well. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. LOL Just imagining Germany making camel divisions and taking over the world with them! Toggle signature. Showing 1 - 3 of 3 comments. Such regiments are in some countries referred to as "brigades". 33% of American POWs captured by Japan died. Division. • 3 yr. 5x Motorised. Civil war troop distribution. Additionally, you can gain XP if you send weapons to a country that is at war. r5: im not getting the achievement and i dont know why. Hearts of Iron IV has 190 different achievements, all using the Steam achievements mechanics. png 12 × 13; 481 bytes. Or you could just hover over the manpower icon at the top. All you do is click an airbase, then create your air wings with the create air wings button (choose how many planes to add per wing, max 200 recommended for "reasons"). This means for defending, you can fit 75 combat width. Repulsive-Bath7420. 1,955 ratings. any idea on why i apparently dont meet the requirements?Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. New units (Conscript, Heavy Artillery, Division Support, Assault Guns, Combat Engineers, MotorCycle and Signal Battalion(s)). The player may not change the division template if it will result in the special forces being exceeded. yes. Got the. You could also get bicycle divisions as japan and invade the allies from germany after getting docking rights and military acces. Thank you! You can duplicate a template allowing you to. What country do I have to invade to get The Camel divisions and Bicycle regiments ? Theres two challenges that seem easy and I’d like to do them. By using these templates you will be dominate on the battlefield in Hearts of. g. Convert one to 14/4 howitzer with engineer support artillery and howitzer. Does anyone have some recommendations for units that can break through lines that aren’t tanks. This is where the whole "10 v 1" thing comes into play. Guns and tank are the one you want with 15 industry first. As Lawgun said, do it as Great Britain with path of "king's party". (Turn off infinite) Make new divisions when you get enough supplies for a new one without the logistics turn red for a single item. For it to be true, all Battalions must be Paratroopers. It allows players to create organizational templates for divisions — units that can be assigned to command. manpower [amount] – Adds a specified amount of manpower to your reserves. Our new division has 5 infantry and 5 tanks, for a total of 135 HP with 7500 manpower and 3250 IC. Franc guaranteed one nation, I think Yemen, but didn't have a faction. Divisions also require a certain amount of organisation to move. They fight in the template way you do in battles. i might swap one medium for SPG or add another infantry and then TDs and an SPG. (+ turkey) 2. Einstein2004113. Nothing you can do except reload a past save. 4% faster. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. Point #2: Scale cost changes to divisions so the AI can't spam them. Ideally, when your soft attack is equal to defense. I still have no idea…Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. One reason that division spam is so prominent in HOI4 is that the game's AI is so pathetic -- really, really pathetic -- so that it just churns out one ridiculous, useless template after another, and I believe that unit spam is one way of papering over that flaw. While the Wehrmacht agrees in principle that some recruitment of suitable volunteers could be useful, the Generals. The year is 1940. If possible, constantly exercise your divisions before Spain to get XP to make two 14/4 Mountaineers. coffeemm8 Sep 23, 2020 @ 3:31am. Sorry for jumping in, I just started playing the game, and I got the option to disband them, but I was wondering what is the benefit of it? I just left them guard Ethiopia while I moved the rest of my troops back to Europe. By far the worst move as a puppet with no cores will drown without constant lend lease. And 3-5ish full tanks divisions with motorised as fillers. ago. r/hoi4. So in the example of (1) 40w vs (4) 10w, the stacking penalty wouldn't apply even if you're only attacking from one province. open. I would just do 20w with your standard. A division on reserve status uses just as much manpower and just as much equipment as a regular division. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. My basic infantry template would be 10 inf. So with 24 of these divisions you'd have 240. if you then go to your division templates tab. Determined By. Zeel26 • 1 yr. Your 6 garrison divisions with support artillery should go to the Egyptian border. If the unrest causes 10% damage, it'd either be 10% to this one, or 10% each to both half divisions. There is a maximum of five battalions in a regiment and five regiments in a division. Or something like 14-4 inf/art with engineer support - Reg Infantry. Take the schiefflen plan event. You only need 5 Army XP to create a 1Bn Camel division from scratch. ago. After some math and practical testing I have calculated the IC efficiencies and decided on solid tank and division designs. Stellaris Technology IDs. 000 troops per division. If we compare it to this hoi4 marine division they are pretty much the same. C. lilmuny • 1 mo. They lose all their organization when they do this though, try to only do it when you’re far away from the front lines. Consolidating multiple divisions into one big one. M3guminWaifu • 3. To weigh the advantages of small divisions VS. Some sort of ratio not too dissimilar to this. At their simplest, tank divisions are just a mix of tank and mobile battalions. Or play as japan. Function. I would just do 20w with your standard defensive supports. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. The whole idea of combat is that only a certain amount of divisions can engage at once, as measured by combat width. Once you have the wings, you can select/deselect them via the menu on the left side as long as you have the airbase selected, then you can right click on an air zone to assign. Motorized are usually gonna be your fastest divisions, if that’s what youre concerned with switch over your normal infs to them. Allied plans button. If the defender has 3000 defense, it’s still only 100 blocked rolls. #3. 0kph heavy tanks BN and enough armored cars to really work that +15% desert movement speed. You need support equipment researched to be able to use bicycle battalions. Not sure, didn't know anyone besides Japan could make bicycle divisions. Increased factory costs to slow ahistorical growth rates. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. oh and Japan only gets them through the focus tree in. Beware of Tanks though since they can ruin your day. Find your nearest beduin tribe and barter with them. Reply. Mods have sought to remedy this in various ways, beginning I think with Chondrite. If you just disband division, equipment will first travel to the storage and then back in to existing divisions. 4. Actually cavalry is slightly more expensive than normal infantry, so for the sake of converting it's not optimal. I recommend 48 40 width mediums even if you need to cut the budget on air. A collection of all division templates and. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. This is a relatively new feature and Hoi4 doesn't have it yet (and will never get it), while Stellaris was the first. If you want to push along the line (which. They are equally as good at defense as regular infantry. Here is the resulting function: def fitness_func (solution, solution_idx): divParams = np. I try for twelve tank divs min, before war. You want your tank divs to be real killers, your infantry doesn't need much to do a good enough job. after NSB and in single player, you can pretty much copy historical division designs and get good results. Further, up to one in three of the Japanese POW deaths were due to their prisoner transport ships being sunk by. 6x SPG. Arent they just unlocked by default? Edit. Most people set up their divisions to be 20 width. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before Germany was able to capitulate France. It depends on your Decryption tech level and their encryption tech level or better said the difference.